Non-monotonic dice

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Given a pair of dice, and , let and be defined as the random variables which represent the sum of rolls of and correspondingly. Consider the arithmetic function for that indicates which dice has a higher probability of rolling a higher sum for rolls. For example, can be defined as if , if and otherwise.

If is a non-monotonic function, we say that and are non-monotonic dice.

Example[edit]

The David vs Goliath Dice[edit]

The David vs Goliath Dice

David die has sides 1, 1, 4, 4, 5, 6.

Goliath die has sides 0, 1, 2, 6, 6, 6.

Discovered by Ivo Fagundes David de Oliveira and Yogev Shpilman in 2023.[1] In this pair of non-monotonic dice, one die, named Goliath, is more likely to have a higher score than the second die, named David, for any number of rolls , except for . In other words, for any , and for .

For Goliath has an advantage over David as depicted by the following comparison matrix:

This pattern repeats itself for any value of , except for . At this value of David has 789,540 winning states and Goliath has 789,407 winning states and therefore David wins in 133 more ways than Goliath.

Other properties of the David vs Goliath dice[edit]

This pair of dice is balanced, meaning they are 6-sided dice with a sum of faces of , just like a standard die. Goliath is demonic - meaning it contains a 6, 6, 6 sub-sequence of its faces.

It is conjectured that no other balanced dice with integer face falues between 0 and 6 can produce a single inversion of which die is stronger at or more. If this conjuecture is true than David vs Goliath are maximal in this sense.

The paradoxical nature of non-monotonic dice[edit]

Non-monotonic dice produce a seemingly paradoxical relations. This is summarized with the folloiwing explanation of David vs Goliath dice: for every value of we seem to confirm that Goliath is a stronger die than David, it is therefore unreasonable to expect that David would be stronger than David at .

Another argument that enhances the paradox is captured when realizing that is nothing more than , where Goliath has the advantage, plus one roll, i.e. where Goliath also has the advantage. This seems to intuitively violate principles of mathematical induction as well as principles of inductive reasoning.

Other related dice[edit]

Grime dice[2][3] are a set of 5 intransitive dice known to invert the intrantisive relation when you roll one or two pairs of dice.

See also[edit]

External links[edit]


References[edit]

  1. ^ "Non-transitive, Go First, and Sicherman Dice". www.mathartfun.com. Retrieved 2024-05-24.
  2. ^ "Non-transitive Dice". singingbanana.com. Retrieved 2024-05-28.
  3. ^ Pasciuto, Nicholas (2016). "The Mystery of the Non-Transitive Grime Dice". Undergraduate Review. 12 (1): 107–115 – via Bridgewater State University.